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How Surfacely calculates hours and materials

Every surface in Surfacely produces a calculated area, a labour hour estimate, and a material volume. You can see the exact formula behind any of these — no black-box numbers, no guessing.

Opening the formula sheet

In the scoping view, each surface block has a small ƒ button. Tap it to open the Calculation breakdown — a panel showing:

You can also reach this from inside the measurement view — the link How is this calculated? opens the same breakdown.

Area calculation

Area starts from your measurements and the surface type's geometry rule:

If you entered an area directly from plans, that figure passes through unchanged.

Hours calculation

PREP LEVELS — % OF PAINT HOURS
None
0%
Minimal
10
10%
Light
20
20%
Standard ★
30
30%
Moderate
50
50%
Heavy
80
80%
Very Heavy
120
120%
Extensive
150
150%
Restoration
300
300%

★ Standard is the baseline for a typical repaint. Minimal/Light are for near-new surfaces, not the norm. Prep is genuinely 30–50% of total labour on a normal repaint.

Hours = area ÷ production rate × coats × prep multiplier

Material calculation

Material volume = area × coats ÷ spread rate, then rounded up to whole containers at the buy size configured for that category.

The spread rate comes from the product selected for this surface's material category. If no specific product is selected, the category default applies. You can override the cost per L at the quote level without touching your global catalogue.

Why it matters: the formula sheet is your first stop when a surface looks wrong. Before adjusting anything, tap ƒ — most unexpected hour counts come from a mistyped dimension or a coats setting left at the default. The formula shows the cause in seconds.

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